Assessment is clearly overstated, max.2 and that "in support of local producers," about the sound I'd rather it in less poised, the clatter of steps of the hero often brings out yourself ...
A vivid example of how with a small budget can make a decent game. It would be a normal engine, everything would be at the highest level, the benefit of imagination and professionalism developed not deprived.
Very pozhelel that he gave the money for such a shoddy product ...
Express my opinion.
Cons.
The game world is too big. I mean it from the very beginning, and he loses the desire to explore its length and breadth. And this is bad. World - is the foundation of the game.
Assessment of the world itself is difficult to put the game. Drawn beautiful, diverse flora and fauna like. But the game world is too gray. It seems to be there and paint, but still remains the overall impression of greyness. It's still a fairy tale, and fairy tale should be bright. Very similar to the difference between the second and third Gothic.
Filling the world. Enemies too much. Yes, as per khalyavnykh Expo - thank you. But the abundance of enemies keeps the voltage and does not enjoy the beauty of the image. Dominated by the survival instinct, always keeping his sword (. And I would like habit to stick his nose into every nook and cranny). If the restoration so necessary, I think, could be restored in descending order - first of the four raised three, then two, then one, and in the end no one.
Manage. Double click? Surely it was impossible to devise a simpler version?
Nuances of the game. No bed for the night - minus. The absence of a stationary chest - minus. The absence of a plant with increased or characteristics - minus. And these question marks over their heads? They decided to be something else. Is the job - the character waving his hand above his head. And see, it is understandable and realistic. And where trade edible? Ask for a tenth of the cost - yes, it is impressive))). And another thing, "where the card in the card itself? The points where you need to perform tasks - bear, and the card itself, as such, no. Only the inscription "closed". Or I have missed something?
I would also like that each parking place (village, town and t n) was a character who would give advice to the hero and assess the actions of the hero. Playing for the first time, all the time afraid of being rude (who knows what?), Is not afraid to take the mission (again). Reading the reviews, you will know that "the game is divided into three different storyline, which at the end converge. Each of them represents my point of view on what is happening in the world and hides in a sleeve of different characters that contribute to our progress to the finals. " But where and when these occur turning points - do not know. And because nervous. Had such a character, he would have suggested such as: "From your answer Barons much depends. Or something like that. And for very good advice to pay ringing game coin).
Plus.
Music: - Four firm.
Dialogues: four plus. Well done.
Mission: Four-minus. Think of a good mission very difficult. This is understandable.
The range of weapons, items, skills and spells: diverse, four-plus.
Enriko I so could not drink the whole game, but the first impression was not schedule Pts not inspired until the settings are not crawled.
Now, do not like Cho can play.
Forgot to add, what the hell do not have my screen resolution of 1280x800?
About gospadi ... I apologize, but he wrote this review like a 12tiletny boy
I COMAC with commentary to the screen: "Beautiful landscapes abound here! Then ofigel ... and another shot COMAC 
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