
From the first seconds, it becomes clear that the developers did not sleep nights, sculpting a masterpiece. But money was not enough, or sculpt them tired, and had to be improvised from, uh, material dazzle Power of Destruction. Awful in every way, this is not a game at all, but just kind of torture. Half an hour trying to get an incredibly complex level, so to get to the copy, only with twice as many enemies - except in recent months had been so few hits, to dissipate their time and nerves? Do you want the facts - see below. From the "Kalash" yes on Nazi "Hammer"! What kind of stories do not only makes ...
[ read the review game ] Posted: 04.06.2007, author: Stanislav Mikhalkin