Çàãðóæàåòñÿ, ïîäîæäèòå...
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| Minimum | Pentium 166, 16 MB | | Recommended system requirements | Pentium II 266, 32 MB |
| Age restriction | | | Violence | | |
CD1 Go to the front door and opened it. Talk to you Edgar Uecherley, will give you a pyramid. Go back to the room and take the key from the table with the phone. Open the middle drawer of his desk, take the money and keys. Reopen the door, Dr. Egleton will give you his card with the phone. Come out of the house ... [ See codes for the game ] If you have played in the last LYVR-curse ", you can immediately jump to the content part. The interface of the game exactly the same (because the same developer). For the rest briefly about some of the play ... 1) The cursor in the game can be: "Arrow" - move in that direction; "Hand" - to take, to move the object; "The hand of the gear" - to influence the subject (open, pull, etc.) "Gears" - the possibility (and necessity) the impact of something; "Magnifying glass" - to consider. 2) The structure of the inventory (called the right mouse button): "Objects" - here automatically gets the majority of "take" - keys, matches, money, etc.; The "map" - after you procure a map of the area, this option allows you to quickly move from one location to another; "Archive" - here ... [ read the walkthrough ] When you go through the maze, use the law of the labyrinth: go always along one side, for example the left .... [ View all Tips ] | score game | | /5 4.2 / 5 | | votes: 364 |
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Çàãðóæàåòñÿ, ïîäîæäèòå...
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