
Endemic intellectual degradation of computer games frustrating. Once serious vysokolobye series in favor of market trends change direction and turn into breeding grounds lush meaningless spectacle, direct artless gameplay. Sometimes it's good, sometimes very exciting, but too much these things scale phenomenon. Combe Products, Clones, casual, impregnated with cliches and hackneyed techniques, has been growing steadily, pressing for a more beloved franchises. And so especially appreciate it when the light there are projects such as the Code of war. Clever, exciting and upryamye.Poroy in battle there funny or entertaining moments. "Code of War" - a series of incremental vageymov not for everyone. It operates such a wild and sophisticated at first glance, entertainment, as "save / load". Developed ...
[ read the review game ] Posted: 15.07.2008, author: The Emperor M.