
The definition of "clone" for the game is offensive not always. In the end, they all evolved from a few "progenitors of the genre," so that the clone clone strife. And here's an example - "Heroes Malgrimii. The game definitely "growing" from the Heroes of Might and Magic and King's Bounty. But primitive copying of ideas - and, incidentally, graphics - developers are not restricted. The project was placed on a "by fans, for fans" and it was sold almost all of what was missing in HoMM. For this reason "Heroes Malgrimii" had been taken fairly well, though not without comment about the secondary and imperfect implementation. And no one was surprised when ...
[ read the review game ] Posted: 20.02.2009, author: Jade Spirit