
It's no secret that FEAR 2: Project Origin significantly different from the original. Although the sequel enough creepy scenes as the dead girl Alma appeared regularly on the most unexpected places, trying to communicate with the main character closer to FEAR 2 developers have made it more emphasis on active exchanges. Enemies Purley scores, we discharged them for the clip clip, all around sparkling and exploding. The apotheosis of "mochilova" can safely assume when the player issued combat robot and offered to shoot the breeze on the level, carrying all he met with heavy machine gun and missiles. Final FEAR 2, as adopted by Monolith, left more questions than given answers ...
[ read the review game ] Posted: 16.10.2009, author: Stepan Chechulin